Design & Master Planning

Specialists in Concept and Technical Design, Master Planning and Turnkey solutions for theming and inspirational leisure spaces.

Design & Master Planning

Our in-house design studio can help visualize projects and themes at an early stage of planning. We can work with you and your team to create a scheme or take on your ideas and work with them.

Clients regularly use us to value engineer their own schemes and with our vast industry knowledge and ‘can do’ attitude we are usually the first choice for their construction partner.

We also recognize the importance of making designs practical. Our studio is led by our design manager, a technical minded qualified designer who filters all concept sketches with a ‘construction practicality’ mind-set.

Our design for the visitor attraction industry usually falls into two categories: Creative and Technical.

Creative Visuals

Our talented team of artists produce stunning visuals and sketches to help demonstrate the detail of a scheme or theme. We are regularly involved in producing mood boards and, when necessary, 3D models. The work produced in this department is highly visual and great for an impact in high level presentations and master planning discussions. We also have got involved with story writing and even designing characters for clients to use with their branding.

Working Drawings

The technical design side is immensely important to ensure the success of your build. Working closely with structural engineers and building control, we produce working drawings to ensure we build to the highest standards. Our clients regularly use us to work with local authorities to carry out planning applications on their behalf. Canopies, structures, building works and surfacing changes all potentially require planning permission.

Featured Project

How Puttify Transformed Poland’s Premier Social Entertainment Venue

Piotr Maciejewski spent three years researching social entertainment venues across Europe before breaking ground on Sky Games in Wrocław. His vision was clear: a single, curated destination within the landmark Sky Tower complex where families, corporate teams, tourists, and casual visitors could all find something compelling, under one roof.

The gap in the market was obvious. Billiards, darts, shuffleboard, and mini golf existed across the city, but nowhere together. Piotr sourced best-in-class attractions from across Europe; pixel boards from Germany, shuffleboard from the Netherlands, darts from Austria and came to Greenspan for mini golf.

But here’s where the conversation got interesting.

We Don’t Sell Mini Golf. We Sell Commercially Successful Mini Golf Attractions.

There’s a difference, and it matters.

When operators say they want mini golf, what they’re really asking for is quick return on investment, strong repeat visitation, and a future-proof attraction that earns its footprint year after year. Installing a course without considering venue design and guest experience won’t deliver those outcomes. A product without a strategy is just equipment.

That’s the lens Greenspan brought to Sky Games.


The Greenspan Solution

Greenspan designed and installed a 12-hole Puttify® course as the centerpiece of the venue, but the brief went well beyond supplying a product. Working with Sky Games’ wider layout, Greenspan applied its in-house expertise in venue design and guest flow to ensure mini golf didn’t just occupy space, it activated it.

The result:

  • 12 holes, each offering an entirely different challenge and experience to sustain engagement across the full round
  • Considered layout designed to promote efficient guest flow and natural transitions to adjacent attractions
  • Digital scoring and three-shot play format that keeps every player engaged and competitive throughout
  • Immersive light and sound effects matched to the venue’s sci-fi atmosphere, reinforcing the overall experience rather than sitting apart from it

Crucially, Puttify’s design meant guests finishing a round moved fluidly to shuffleboard, darts, or pixel games, maintaining momentum, extending dwell time, and creating more opportunities to spend across the venue.

The Commercial Case

Consolidating entertainment under one roof fundamentally changes the revenue model. Sky Games doesn’t compete for a portion of a guest’s evening, it captures the whole of it.

  • Dwell time increases
  • Spend per head increases across games, food, and beverage
  • Repeat visitation grows because variety gives guests new reasons to return
  • Premium positioning supports stronger yield per visit

For Sky Tower, the venue elevated the entire complex, transforming it from a landmark people pass by into a destination they plan to visit.


What This Means for Operators

The most commercially successful entertainment venues aren’t collections of attractions, they’re integrated experiences where every element earns its place and serves the wider business strategy. Proper flow design is vital for any FEC or social entertainment venue. But when you pair it with high-engagement attractions built for throughput and repeat play, you create something guests want to come back to, and that’s where the real commercial value is realised.

Greenspan’s role at Sky Games wasn’t to supply equipment. It was to understand what commercial success looked like for this venue, and then execute a solution that delivered it.

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